DOTD Training Prototype

Links

http://www.lite3d.com/ivle/DOTD-Flagger-Training

Synopsis

This project is a slimmed-down presentation version of a project I worked on for the LA DOTD. We were given 5 weeks and a handful of artists to get a networked training simulation ready for the DOTD to research virtual learning in their flagger courses.

Contribution

  • Built character rig from scratch while building a suite of auto-rigging tools for the studio
  • Designed and implemented pipeline for maintaining rigs, exporting animation from Maya, and importing animation into the Unity game engine
  • Built car rig and tool for procedurally rotating wheels

Company

LITE 3D

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